Rules
- Choose Coast, Garden or Ridge, then start the race. You drive the gold car. Arrow keys or WASD steer, accelerate and brake; on a phone, hold the controls below the track.
- Pass the highlighted checkpoints in order. Each lap requires all 24 checkpoints, and the race lasts three laps. Driving across the center does not award a lap. The finish order decides your result.
- Grass and sand slow the car. Contact between cars reduces speed and pushes them apart. Brake before a bend, then accelerate as the car straightens. Assisted throttle is optional and marks the result as assisted.
- Pause stops simulation time. Returning to an active saved race starts paused; resume uses a three-second countdown. Daily racing fixes the Coast track and computer seed. Retry starts the same race again.
A position to try
Tap, click or use the keyboard.
Arrow keys or WASD: steer, accelerate and brake. Touch controls are below the track. Pass the highlighted checkpoints in order for three laps.
Daily deals use the UTC date and mode, identically in every language.
No account, no installation. Games and personal records stay in your browser.
Strategy
Look at the next highlighted checkpoint before turning. Start with small steering inputs; holding a turn at high speed can take the car off the road.